/*
 * This file is part of the OregonCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or (at your
 * option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

 /* ScriptData
 SDName: Boss_Drakkisath
 SD%Complete: 100
 SDComment:
 SDCategory: Blackrock Spire
 EndScriptData */

#include "ScriptMgr.h"
#include "ScriptedCreature.h"

#define SPELL_FIRENOVA                  23462
#define SPELL_CLEAVE                    20691
#define SPELL_CONFLIGURATION            16805
#define SPELL_THUNDERCLAP               15548               //Not sure if right ID. 23931 would be a harder possibility.


class boss_drakkisath : public CreatureScript
{
public:
    boss_drakkisath() : CreatureScript("boss_drakkisath") { }

    struct boss_drakkisathAI : public ScriptedAI
    {
        boss_drakkisathAI(Creature* c) : ScriptedAI(c) {}

        uint32 FireNova_Timer;
        uint32 Cleave_Timer;
        uint32 Confliguration_Timer;
        uint32 Thunderclap_Timer;

        void Reset()
        {
            FireNova_Timer = 6000;
            Cleave_Timer = 8000;
            Confliguration_Timer = 15000;
            Thunderclap_Timer = 17000;
        }

        void EnterCombat(Unit* /*who*/)
        {
        }

        void UpdateAI(const uint32 diff)
        {
            //Return since we have no target
            if (!UpdateVictim())
                return;

            //FireNova_Timer
            if (FireNova_Timer <= diff)
            {
                DoCastVictim(SPELL_FIRENOVA);
                FireNova_Timer = 10000;
            }
            else FireNova_Timer -= diff;

            //Cleave_Timer
            if (Cleave_Timer <= diff)
            {
                DoCastVictim(SPELL_CLEAVE);
                Cleave_Timer = 8000;
            }
            else Cleave_Timer -= diff;

            //Confliguration_Timer
            if (Confliguration_Timer <= diff)
            {
                DoCastVictim(SPELL_CONFLIGURATION);
                Confliguration_Timer = 18000;
            }
            else Confliguration_Timer -= diff;

            //Thunderclap_Timer
            if (Thunderclap_Timer <= diff)
            {
                DoCastVictim(SPELL_THUNDERCLAP);
                Thunderclap_Timer = 20000;
            }
            else Thunderclap_Timer -= diff;

            DoMeleeAttackIfReady();
        }
    };

    CreatureAI* GetAI(Creature* pCreature) const
    {
        return new boss_drakkisathAI(pCreature);
    }
};

void AddSC_boss_drakkisath()
{
    new boss_drakkisath();
}
